Packages |
com.anji |
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com.anji.fingerprint |
com.anji.fingerprint contains classes to handle fingerprint classification. |
com.anji.floatingeye |
com.anji.floatingeye contains classes to build and operate a
"floating eye" which is an agent that can move up and down, left and right, and zoom
in and out relative to an image, or "surface". |
com.anji.gomoku |
com.anji.gomoku contains classes to handle Go-Moku (see Gamerz.net for rules). |
com.anji.imaging |
com.anji.imaging contains utility classes to handle image processing. |
com.anji.integration |
com.anji.integration contains classes that provide the glue between the various components of the system, including artificial neural net implementations, JGAP, NEAT, Log4J, and persistence and presentation layers. |
com.anji.neat |
com.anji.neat contains classes implementing NEAT framework, including genes, mutation operators, and fitness function used for XOR. |
com.anji.nn |
com.anji.nn contains classes implementing a simple artificial neural net framework. |
com.anji.persistence |
com.anji.persistence contains classes implementing a simple persistence interface. |
com.anji.polebalance |
com.anji.polebalance contains classes to implement pole balancing. |
com.anji.roshambo |
com.anji.roshambo contains classes to implement the game of
roshambo, also commonly known as
rock-scissors-paper. |
com.anji.run |
com.anji.run contains classes concerned with an evolutionary run. |
com.anji.tournament |
com.anji.tournament contains classes to handle tournaments and games. |
com.anji.ttt |
com.anji.ttt contains classes to handle Tic-Tac-Toe (see Yahooligans for rules). |
com.anji.util |
com.anji.util contains utility classes used in the ANJI framework. |
examples |
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org.jgap |
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org.jgap.event |
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org.jgap.impl |
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