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java.lang.Objectcom.anji.roshambo.AnjiNetRoshamboPlayer
public class AnjiNetRoshamboPlayer
| Field Summary |
|---|
| Fields inherited from interface com.anji.roshambo.RoshamboPlayer |
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DRAW, LOSS, PAPER, ROCK, SCISSORS, WIN |
| Constructor Summary | |
|---|---|
AnjiNetRoshamboPlayer(AnjiNet aNet)
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AnjiNetRoshamboPlayer(AnjiNet aNet,
int anActivationCycles)
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AnjiNetRoshamboPlayer(AnjiNet aNet,
java.util.Random aRand)
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AnjiNetRoshamboPlayer(AnjiNet aNet,
java.util.Random aRand,
int anActivationCycles,
int aHistorySize)
Must have at least 6 inputs. |
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| Method Summary | |
|---|---|
java.lang.String |
getAuthor()
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java.lang.String |
getPlayerId()
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int |
nextMove()
Produce your next move. |
void |
reset()
reset player state; after a call to reset, the player should be in the same state as it was when created; i.e., it has no memory of previous games played |
void |
reset(int aTrials)
Initialize a new match against an unknown opponent. |
void |
storeMove(int aMove,
int aScore)
Store the opponent's choice and the outcome of the latest move. |
java.lang.String |
toString()
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| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public AnjiNetRoshamboPlayer(AnjiNet aNet,
java.util.Random aRand,
int anActivationCycles,
int aHistorySize)
WIN,LOSS,
DRAW). Input 4 is hourglass, and input 5 is bias. Must have at least 3
outputs. Outputs 0-2 are rock, scissors, paper, values between 0 and 1 (inclusive) indicating
affinity for each.
aNet - aRand - if null, player deterministically chooses each move as the maximum output of the
net; otherwise, each move is chosen as a weighted probability based on each outputanActivationCycles - number of cycles network is activated for each moveaHistorySize - number of previous moves to input to net each cyclepublic AnjiNetRoshamboPlayer(AnjiNet aNet)
aNet - AnjiNetRoshamboPlayer(AnjiNet, int)
public AnjiNetRoshamboPlayer(AnjiNet aNet,
java.util.Random aRand)
aNet - aRand - AnjiNetRoshamboPlayer(AnjiNet, Random, int, int)
public AnjiNetRoshamboPlayer(AnjiNet aNet,
int anActivationCycles)
aNet - anActivationCycles - AnjiNetRoshamboPlayer(AnjiNet, Random, int, int)| Method Detail |
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public void reset(int aTrials)
RoshamboPlayer
reset in interface RoshamboPlayerreset in interface IteratedPlayeraTrials - number of iterations for current game; player will be reset again before
playing another gameRoshamboPlayer.reset(int)public void reset()
Player
reset in interface PlayerPlayer.reset()
public void storeMove(int aMove,
int aScore)
RoshamboPlayer
storeMove in interface RoshamboPlayerRoshamboPlayer.storeMove(int, int)public int nextMove()
RoshamboPlayer
nextMove in interface RoshamboPlayerRoshamboPlayer.nextMove()public java.lang.String getPlayerId()
getPlayerId in interface RoshamboPlayergetPlayerId in interface PlayerPlayer.getPlayerId()public java.lang.String toString()
toString in class java.lang.ObjectObject.toString()public java.lang.String getAuthor()
getAuthor in interface RoshamboPlayerRoshamboPlayer.getAuthor()
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